Deck Objectives: Create Infinite Thopter tokens to be utilized by a number of win conditions, such as [[Walking Ballista]] and [[Blasting Station]]. My take on the new 4-color artifact commander. This one works with Auriok Salvagers, which allows you to return Lion’s Eye Diamond from your graveyard. When you activate Grand Architect’s first ability, Pili-Pala becomes a blue creature and, with the Architect’s second ability, you can tap it for two colorless mana. Krark-Clan Ironworks is redundancy for the Altar, Eldrazi Displace is redundancy for Nim Deathmantle. There are other combos that can go infinite with Temur Sabertooth, but we’ll focus on two in detail so you can get the hang of how infinite combos work in practice. Unless you’re playing a singleton format, you can play two of them to start an infinite loop of counters. One more extremely dumb combo to finish it off: Mycosynth Lattice + Null Rod / Stony Silence results in nobody being able to activate the abilities of anything, including all activated mana abilities. Grand Architect + Pili-Pala is a pretty staple combo that doesn't need any introduction. Required fields are marked *, Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC. Commander / EDH So, without further ado, let’s get to it.eval(ez_write_tag([[300,250],'draftsim_com-box-4','ezslot_8',153,'0','0'])); This one is not about a single infinite combo, but a single card that has the potential to enable multiple infinite combos. Deck tags: Slow, Burst, Elusive, NexusStrike, Fast, Fleeting, Enlightened This is a combo deck built around stalling long enough to execute the combo… You also need a creature or artifact that you can tap for two or more mana, like Hedron Archive. This site is © Draftsim.com. However, I will add some possible Stax options to … I don’t know the exact number of infinite combos in MTG, but I’ll try to cover those that are most viable and well-known. Grand Architect and Pili-Pala is used by a lot of players in various formats and is perhaps the most commonly known infinite mana combo. There are some that provide infinite life, some that produce infinite mana, and some that can give one—occasionally all—of your creatures infinite power. For every 1 mana you want to spend on this little loop, you gain 1 and get a Thopter. Here’s how the combo works: Have a card like Umbral Mantle, Staff of Domination, or Sword of the Paruns. So, here’s our first one. Still, it’s a fun way to make your opponent sigh and give up the game.eval(ez_write_tag([[300,250],'draftsim_com-leader-1','ezslot_9',159,'0','0'])); Another infinite-mana, instant-win combo that’s relatively easy to pull off. Step 1 – Set up : Have in play Ashnod’s Altar, Thopter Foundry and Sword of the Meek. This is also known as the Splinter Twin combo because the namesake enchantment works the same way as Kiki. When talking about infinite combos, most people think about life or mana, but infinite counters are also a thing. Infinite mana is always welcome, and this one is really easy. If you enchant him with Curiosity, you draw another card and create an infinite loop. TappedOut.js Blog Widget. Tutor cards are: Tezzeret the Seeker, Fabricate, Reshape, Trinket Mage, Kuldotha Forgemaster, Enlightened Tutor, Intuition, Demonic Tutor, Vampiric Tutor, Fact or Fiction and Muddle the Mixture. Privacy statement | Spike Feeder comes to play with two +1/+1 counters on it, and you can remove one of them to gain 2 life. Note that this combo also works with Krark-Clan Ironworks if you have the budget for the card, since everything that you’d be sacrificing to the Altar is also an artifact. This loop makes infinite Thopter tokens, infinite mana and thus can abuse Breya's abilities to bolt the entire table to death, boardwipe with the -4/-4, or gain infinite life. Anyone who plays Vintage frequently has probably come across this combo at least once. Main wincon is assembling an infinite combo using Nim Deathmantle + Ashnod's Altar + Breya. © 2020 Wizards. This one is both an infinite mana and infinite token combo. If you have a creature with at least three power, you’ll always gain more than you’re spending. You can now import it in the MTG Arena client. All you need is Selvala, Heart of the Wilds, Freed from the Real, and a creature with at least three power. Infinite Combos in MTG: 23 Awesome Combos to Try - Draftsim All rights reserved. If you have any way to give it haste or it already got over its summoning sickness, the game is over. If you have seven lands, you’ll also spend six mana to gain seven mana each turn, providing you with infinite mana. This is a relatively cheap combo that produces infinite mana. EDH Recommendations and strategy content for Magic: the Gathering Commander This is where the infinite combo comes into play: as your lands are untapped again, you can repeat the process until you gain infinite life. Terms of Use | You could create endless armies or simply throw infinite spells at your opponent. And if you are playing singleton, all you need is to replicate it like with Altered Ego, Clone, etc. Finally, you need to have Guttersnipe on the battlefield to trigger its ability. Medomai has an incredible ability which allows you to take an extra turn if it deals combat damage to a player, but it can’t be declared attacker during the extra turn.eval(ez_write_tag([[728,90],'draftsim_com-large-mobile-banner-2','ezslot_14',161,'0','0'])); So, you sacrifice Medomai with Viscera Seer’s ability during your extra turn and attack with Yore-Tiller Nephilim, which brings Medomai back to the battlefield, tapped and attacking.