Simic Manipulator was in my very first EDH deck, but has sat untouched in a binder since that deck’s dismantling. In this installment, we’re going to look at a legend that first appeared in the original Ravnica block, in the set Dissension. An 80% inclusion rate according to EDHREC is certainly a seal of approval if you have doubts. I’m actually surprised to see that only 20% of Kraj decks are running Aetherling compared to 56% of decks running Thornling. 0.01 TIX. Those counters don’t necessarily add utility all on their own, but that’s what Rishkar, Peema Renegade is for. Intelligent Design. Summon Bigger Fish. Experiment Kraj (Card) Experiment Kraj. Upvote 0. (Man, I sound like Scot Sutton!). While I won’t write any articles for the newest batch of Ravnican legends until EDHREC is populated with data, I wanted to look back in time to the original Ravnica: City of Guilds block, the Return to Ravnica block, and any legends from the plane that may have been released in a supplemental set! This is one of the most modal commanders out there, and I encourage you to continuously experiment with all of the possibilities. Thrasios & Kydele, Infinite Partners. While only appearing in 18% of Kraj decks, there’s still a home for it if we’re looking for a repeatable way to move counters around. This is a pick you will see often in Mairsil decks, and I think it is likely still better there. A b z k a b a n EDH. m y L A A N EDH. Protection is key for an expensive general like Kraj, and our Frog Mutant friend provides just that. Keep an eye out for EDHREC’s reviews this week! R i s e _ o f _ t h e _ H a n g o v e r EDH. Sometimes all you need to win a game is have enough large creatures. Articles and comments are user-submitted and do not represent official endorsements of this site. EDH Recommendations and strategy content for Magic: the Gathering Commander. I like to think positively, and the idea of potentially being able to steal two creatures a turn, even if small, is exciting. We’ve spent so much time discussing support for Kraj that we actually haven’t talked about what activated abilities we should include. Acquireboard. Copied to clipboard. In 1135 decks 1% of 114847 decks. $1.71. Deckcycle Deckcycle Feature Queue. Privacy statement | Auto-suggestions. When we look at Kraj and Graft side by side, it raises the question if the legend or the mechanic was designed first. The “-Ling” cycle is only one card away from completion in every color, but here we already have the cards from that cycle that we need. Edit. Experiment Kraj experiment. … Devoted Druid is a clean infinite combo that requires much less setup than those Auras; as long as we can tap Kraj, get a +1/+1 counter on the Druid, and land a Hardened Scales, we can generate infinite green mana. Discord Server | However, beyond the combo potential, it’s still a two-cost mana dork that can grow very quickly. Fathom Mage is a card whose existence perplexes me. Despite the strange wording that the Ouphe sports, it basically reads “double the amount of +1/+1 counters on target creature.” That’s a powerful line of text, but we need a way to safely tap the Ouphe before we start to abuse it. TCGPlayer 361.61 - 494.75 . For this approach, I like to only include pieces that can interact with the rest of the deck so the card isn’t “dead” outside of the combo. That search first brought up Presence of Gond which is a combo enabler every time that I’ve seen it pop up. jacksonfloyd115 EDH. This site is unaffiliated. The first is that Kraj is a six-drop; our commander is expensive. While Simic can mitigate the high cost through ramp, having Kraj removed more than once will set us back immensely. While Rishkar and Ancient both create counters, we also have ways to move counters around as well. The second thing to keep in mind is that Kraj is still a commander that interacts with +1/+1 counters. However, with legends like Tatyova, Benthic Druid, Kumena, Tyrant of Orazca, and the upcoming Simic legends from Ravnica Allegiance, it is very likely that we will see this this card ooze further down the list. Card Kingdom 257.35 - 305.97 . The Claw Machine. Lastly, Kraj is a six-drop. V-e-N-o-M_Snow EDH. Regardless, I’ll happily take the card draw. However, most of you are likely rolling your eyes at me right now, because that’s an incredibly disingenuous statement. Rather than digging through for obscure interactions, let’s look at the top EDHREC picks for Experiment Kraj. This my main commander deck. elowry57 EDH. Evolve, while powerful, lacks some of the raw synergy that Graft has with Kraj. Terms of Use | I lament quite often that new Simic legends are typically all just card advantage engines, but Kraj doesn’t fall into that simple category. p o o r p i n k u s EDH.